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Age of Dreams: what this game is

What the game is, what it is made with, and what goes up here next.

A simulator of travelling through liminal worlds inside a dream.

Travel between portals, keep finding more and more clues as you travel through this strange dimension of the dream world, and, trying not to lose your mind, try to find that one door out of this endless nightmare. Good luck!

About the game

Genre: sandbox, 3D, adventure, light horror.

Engine: Java / jMonkeyEngine.

Features: a crafting system of its own, random generation of varied world types with different events.

What it looks like right now

Every world is generated with its own name and number. Here are four of the ones that came up during testing (and even now there are quite a lot of them!).

A randomly generated world with the seed Hollow Mezzanine 686

A randomly generated world with the seed Hollow Mezzanine 686.

A randomly generated world with the seed Grey Gallery 869

A randomly generated world with the seed Grey Gallery 869.

A randomly generated world with the seed Empty Corridor 827

A randomly generated world with the seed Empty Corridor 827.

A randomly generated world with the seed Vacant Ward 913

A randomly generated world with the seed Vacant Ward 913.

What goes up here

This is where I will post devlogs and progress on the game’s development.

I have a full-time job, so progress on the game will be posted as I get the chance. The concept of the game and its mechanics may change drastically as development goes on.

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