Writing
Devlog
Notes on what I am building, what broke, and what I learned along the way.
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Devlog 2: lighting and UI rework
Soft shadows and a day/night cycle, the first prototype of the interface, new items and a reworked world generator.
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Age of Dreams Devblog #1: the general concept of the game
Here I describe the general concept of the game
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Age of Dreams: what this game is
What the game is, what it is made with, and what goes up here next.