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Space Station 2000
A roleplay simulator with hyper-realistic physics, air and electricity simulation.
- Platforms
- PC, Windows, Linux
- Engine
- Java / jMonkeyEngine
- Status
- In development
- Release
- TBA
- Follow
01
Project log
No entries for this project yet.
02
About the project
Simulation, RP, Multiplayer
A 3D voxel remake of the Space Station 13 game. You play in first person on a space station and try to survive the round with other players, during which random events and incidents occur!
A 3D voxel remake of the Space Station 13 game. You play in first person on a space station and try to survive the round with other players, during which random events and incidents occur!
Features
- Multiplayer and round system
- Deconstruction and construction. Almost any surfaces such as walls, floors, windows, ceilings can be taken apart and rebuilt with realistic physics responses to them
- Combat system (including melee and gun combat)
- Chat and radio system
- The SS13 HUD, including original game mechanics like hand slots, intents, inventory and so on
- Almost all items and objects from original /tg/ station are implemented (and more are being added!)
- Realistic simulation of air, gases, and electricity. The station and (almost) everything in the game are fully interactable objects with physics, chemistry, biology, realistic electricity systems, atmospherics, and gas simulation.
- Jobs/roles and various game modes (Extended, Traitor, Blob, etc.)
- All mobs and animals from original /tg/ station
03
Work in progress
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Placeholde. -
Placeholde.