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Space Station 2000

A roleplay simulator with hyper-realistic physics, air and electricity simulation.

Platforms
PC, Windows, Linux
Engine
Java / jMonkeyEngine
Status
In development
Release
TBA
Follow
01

Project log

No entries for this project yet.

02

About the project

Simulation, RP, Multiplayer

A 3D voxel remake of the Space Station 13 game. You play in first person on a space station and try to survive the round with other players, during which random events and incidents occur!

A 3D voxel remake of the Space Station 13 game. You play in first person on a space station and try to survive the round with other players, during which random events and incidents occur!

Features

  • Multiplayer and round system
  • Deconstruction and construction. Almost any surfaces such as walls, floors, windows, ceilings can be taken apart and rebuilt with realistic physics responses to them
  • Combat system (including melee and gun combat)
  • Chat and radio system
  • The SS13 HUD, including original game mechanics like hand slots, intents, inventory and so on
  • Almost all items and objects from original /tg/ station are implemented (and more are being added!)
  • Realistic simulation of air, gases, and electricity. The station and (almost) everything in the game are fully interactable objects with physics, chemistry, biology, realistic electricity systems, atmospherics, and gas simulation.
  • Jobs/roles and various game modes (Extended, Traitor, Blob, etc.)
  • All mobs and animals from original /tg/ station
03

Work in progress

  1. Placeholde.
  2. Placeholde.